You can create scenes that capture the states you want certain entities to be. For example a scene can specify that light A should be turned on and light B should be bright red.
# Example configuration.yaml entry scene: - name: Romantic entities: light.tv_back_light: on light.ceiling: state: on xy_color: [0.33, 0.66] brightness: 200 - name: Movies entities: light.tv_back_light: state: on brightness: 100 light.ceiling: off media_player.sony_bravia_tv: source: HDMI 1
- name (Required): Friendly name of scene.
- entities (Required): Entities to control.
Scenes can be activated using the service
scene.turn_on (there is no ‘scene.turn_off’ service).
# Example automation ... automation: trigger: platform: state entity_id: device_tracker.sweetheart from: 'not_home' to: 'home' action: service: scene.turn_on entity_id: scene.romantic
Please note that the scene component currently only supports one service call per entity to achieve the state. Due to this limitation you cannot set states belonging to different services.